Restoration of lost architectural monuments in Virtual Reality

dc.contributor.advisorGilányi, Attila
dc.contributor.authorLipskiy, Oleg
dc.contributor.departmentDE--Informatikai Karhu_HU
dc.date.accessioned2019-05-13T06:24:54Z
dc.date.available2019-05-13T06:24:54Z
dc.date.created2019-05
dc.description.abstractIn the past 10 years the development of technology led us to the era of virtual reality. VR is a computer-based technology that provides a realistic experience, interactive, or a sense of an object. The ability of virtual reality in representing environment can be used in reconstructing lost historical structures, using minimum information and resources, even if, for different reasons, this restoration is impossible in real life. This thesis is a research about problems and solutions of such tasks, as well as VR restoration of one of such historical buildings, English Palace, which was located in Saint Petersburg, Russia, and was completely destroyed during World War II. This 3D model as well as any other historical VR representation can be used in various number of fields, starting from studying and computer games creation, ending with virtual tourism.hu_HU
dc.description.correctorN.I.
dc.description.courseComputer Sciencehu_HU
dc.description.degreeBSc/BAhu_HU
dc.format.extent23hu_HU
dc.identifier.urihttp://hdl.handle.net/2437/267518
dc.language.isoenhu_HU
dc.subjectVirtual realityhu_HU
dc.subjectArchitecturehu_HU
dc.subjectOculus Rifthu_HU
dc.subject3ds Maxhu_HU
dc.subjectUnityhu_HU
dc.subjectHistorical monumentshu_HU
dc.subject.dspaceDEENK Témalista::Informatika::Komputergrafikahu_HU
dc.titleRestoration of lost architectural monuments in Virtual Realityhu_HU
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