Design and Development of a Desktop Application Game: Creating a 3D Casual Game with Idle and Incremental Elements Using Unity

dc.contributor.advisorAdamkó, Attila Tamás
dc.contributor.authorZaw, Kaung Khant
dc.contributor.departmentDE--Informatikai Kar
dc.date.accessioned2026-02-12T17:57:47Z
dc.date.available2026-02-12T17:57:47Z
dc.date.created2025-11-05
dc.description.abstractFantasia is a well-designed survival game developed using the Unity engine, inspired by the mechanics of Vampire Survivors. The project demonstrates strong technical skills through the implementation of player controls, enemy spawning, and a ScriptableObject-based weapon and power-up system. It effectively combines creativity and functionality, resulting in smooth and engaging gameplay. The incremental and progression elements add depth and replayability to the experience. Overall, Fantasia showcases solid game development knowledge and a clear understanding of design and programming principles.
dc.description.courseProgramtervező informatikus
dc.description.degreeBSc/BA
dc.format.extent47
dc.identifier.urihttps://hdl.handle.net/2437/404378
dc.language.isoen
dc.rights.infoHozzáférhető a 2022 decemberi felsőoktatási törvénymódosítás értelmében.
dc.subjectGame Developement
dc.subjectUnity
dc.subjectC#
dc.subject.dspaceInformatics
dc.titleDesign and Development of a Desktop Application Game: Creating a 3D Casual Game with Idle and Incremental Elements Using Unity
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