Design and Development of a Desktop Application Game: Creating a 3D Casual Game with Idle and Incremental Elements Using Unity
| dc.contributor.advisor | Adamkó, Attila Tamás | |
| dc.contributor.author | Zaw, Kaung Khant | |
| dc.contributor.department | DE--Informatikai Kar | |
| dc.date.accessioned | 2026-02-12T17:57:47Z | |
| dc.date.available | 2026-02-12T17:57:47Z | |
| dc.date.created | 2025-11-05 | |
| dc.description.abstract | Fantasia is a well-designed survival game developed using the Unity engine, inspired by the mechanics of Vampire Survivors. The project demonstrates strong technical skills through the implementation of player controls, enemy spawning, and a ScriptableObject-based weapon and power-up system. It effectively combines creativity and functionality, resulting in smooth and engaging gameplay. The incremental and progression elements add depth and replayability to the experience. Overall, Fantasia showcases solid game development knowledge and a clear understanding of design and programming principles. | |
| dc.description.course | Programtervező informatikus | |
| dc.description.degree | BSc/BA | |
| dc.format.extent | 47 | |
| dc.identifier.uri | https://hdl.handle.net/2437/404378 | |
| dc.language.iso | en | |
| dc.rights.info | Hozzáférhető a 2022 decemberi felsőoktatási törvénymódosítás értelmében. | |
| dc.subject | Game Developement | |
| dc.subject | Unity | |
| dc.subject | C# | |
| dc.subject.dspace | Informatics | |
| dc.title | Design and Development of a Desktop Application Game: Creating a 3D Casual Game with Idle and Incremental Elements Using Unity |
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