The Utilization of the Patterns in Multi-Colored Hexagonal Game of Life

dc.contributor.advisorHorváth, Géza
dc.contributor.authorWatanabe, Mayu
dc.contributor.departmentDE--Informatikai Kar
dc.date.accessioned2025-06-26T21:35:05Z
dc.date.available2025-06-26T21:35:05Z
dc.date.created2025
dc.description.abstractThe Conway’s Game of Life, devised by John Horton Conway, is a computational model that simulates a dynamic environment through simple rule-based interactions among individual cells. The original Game of Life has square grids and mono-coloured (black and white, basically). In this thesis, however, I explore the Multi-Coloured Hexagonal Game of Life to investigate how diverse and unique patterns emerge. This study aims to discover new behaviours and dynamics by experimenting with various environments and rule sets. In addition, I introduce oscillators and discuss the potential applications of this version of the Game of Life in other fields of study.
dc.description.courseProgramtervező informatikus
dc.description.degreeBSc/BA
dc.format.extent52
dc.identifier.urihttps://hdl.handle.net/2437/394830
dc.language.isoen
dc.rights.infoHozzáférhető a 2022 decemberi felsőoktatási törvénymódosítás értelmében.
dc.subjectCellular Automata
dc.subjectGame of Life
dc.subject.dspaceInformatics::Computer Science
dc.titleThe Utilization of the Patterns in Multi-Colored Hexagonal Game of Life
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