Implementation of a 2-person TZAAR game using algorithms related to Artificial Intelligence
dc.contributor.advisor | Kádek, Tamás | |
dc.contributor.author | Jogani, Hinal | |
dc.contributor.department | DE--Informatikai Kar | hu_HU |
dc.date.accessioned | 2021-04-21T08:26:01Z | |
dc.date.available | 2021-04-21T08:26:01Z | |
dc.date.created | 2021-04-20 | |
dc.description.abstract | The thesis develops an AI player for a 2-player game named Tzaar. It covers the fundamental elements required for developing an AI. It includes state-space representation, a search algorithm (minimax), and the evaluation function. It comprises both mathematical form and practical implementation. We provided the console version for it. We have used Java for developing AI. AI plays quite well against existing player Waltz evaluation function. | hu_HU |
dc.description.course | Computer Science | hu_HU |
dc.description.degree | BSc/BA | hu_HU |
dc.format.extent | 46 | hu_HU |
dc.identifier.uri | http://hdl.handle.net/2437/306471 | |
dc.language.iso | en | hu_HU |
dc.subject | Artificial Intelligence | hu_HU |
dc.subject | Minimax | hu_HU |
dc.subject | Tzaar | hu_HU |
dc.subject.dspace | DEENK Témalista::Informatika | hu_HU |
dc.title | Implementation of a 2-person TZAAR game using algorithms related to Artificial Intelligence | hu_HU |