Video Games as a Neglected Medium: Why are Video Games Underutilized in Academic Studies?

dc.contributor.advisorCsató, Péter
dc.contributor.authorPosztós, István
dc.contributor.departmentDE--Mezőgazdaság- Élelmiszertudományi és Környezetgazdálkodási Karhu_HU
dc.date.accessioned2019-06-06T09:08:27Z
dc.date.available2019-06-06T09:08:27Z
dc.date.created2019-05-19
dc.description.abstractThe goal of the thesis is to find out why are video games are less used in academic studies compared to other mediums. Through three examples we can get a glimpse into the world of games.hu_HU
dc.description.correctorBK
dc.description.courseAmerikanisztikahu_HU
dc.description.degreeMSc/MAhu_HU
dc.format.extent25hu_HU
dc.identifier.urihttp://hdl.handle.net/2437/268745
dc.language.isoen_UShu_HU
dc.subjectvideo gameshu_HU
dc.subjectgame studies
dc.subject.dspaceDEENK Témalista::Kultúratudományhu_HU
dc.titleVideo Games as a Neglected Medium: Why are Video Games Underutilized in Academic Studies?hu_HU
dc.typediplomamunka
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