Video Games as a Neglected Medium: Why are Video Games Underutilized in Academic Studies?
dc.contributor.advisor | Csató, Péter | |
dc.contributor.author | Posztós, István | |
dc.contributor.department | DE--Mezőgazdaság- Élelmiszertudományi és Környezetgazdálkodási Kar | hu_HU |
dc.date.accessioned | 2019-06-06T09:08:27Z | |
dc.date.available | 2019-06-06T09:08:27Z | |
dc.date.created | 2019-05-19 | |
dc.description.abstract | The goal of the thesis is to find out why are video games are less used in academic studies compared to other mediums. Through three examples we can get a glimpse into the world of games. | hu_HU |
dc.description.corrector | BK | |
dc.description.course | Amerikanisztika | hu_HU |
dc.description.degree | MSc/MA | hu_HU |
dc.format.extent | 25 | hu_HU |
dc.identifier.uri | http://hdl.handle.net/2437/268745 | |
dc.language.iso | en_US | hu_HU |
dc.subject | video games | hu_HU |
dc.subject | game studies | |
dc.subject.dspace | DEENK Témalista::Kultúratudomány | hu_HU |
dc.title | Video Games as a Neglected Medium: Why are Video Games Underutilized in Academic Studies? | hu_HU |
dc.type | diplomamunka |