The boundaries of single and multiplayer based post-apocalyptic video games, serving as interactive narratives.

dc.contributor.advisorKalmár, György
dc.contributor.authorBenke, Balázs
dc.contributor.departmentDE--Bölcsészettudományi Karhu_HU
dc.date.accessioned2016-05-13T11:51:22Z
dc.date.available2016-05-13T11:51:22Z
dc.date.created2016-04-13
dc.description.abstractTouching upon the disparities of single player and multiplayer based post apocalyptic narratives, differentiating in terms of characters, the playable world, the process of narration,and the social fabric, given by the multiplayer based video games. Laying a finger on the importance of the new type of narrative.hu_HU
dc.description.correctorBK
dc.description.courseAnglisztikahu_HU
dc.description.degreeBSc/BAhu_HU
dc.format.extent31hu_HU
dc.identifier.urihttp://hdl.handle.net/2437/227360
dc.language.isoenhu_HU
dc.rightsNevezd meg! - Ne add el! - Ne változtasd! 2.5 Magyarország*
dc.subjectPost-apocalypsehu_HU
dc.subjectvideo games
dc.subjectnarration
dc.subjectmultiplayer
dc.subject.dspaceDEENK Témalistahu_HU
dc.titleThe boundaries of single and multiplayer based post-apocalyptic video games, serving as interactive narratives.hu_HU
dc.typediplomamunka
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