Antifeminism and Misogyny in Grand Theft Auto Games

dc.contributor.advisorHorváth, Imre Olivér
dc.contributor.authorSzabó, Lili Petra
dc.contributor.departmentDE--Bölcsészettudományi Kar
dc.date.accessioned2026-02-05T10:41:51Z
dc.date.available2026-02-05T10:41:51Z
dc.date.created2025-04-11
dc.description.abstractThis thesis explores how Grand Theft Auto games, particularly GTA V, embed misogyny and antifeminism into their narratives, gameplay mechanics, and broader cultural influence. It argues that these themes are not only background elements, but central components of the player experience. These elements shape how gender roles are perceived both within and beyond the game. By examining the portrayal of female characters, workplace culture at Rockstar Games, and the influence of movements like Gamergate, the thesis shows how the series consistently reinforces harmful stereotypes.
dc.description.courseEnglish and American Studies
dc.description.degreeBSc/BA
dc.format.extent27
dc.identifier.urihttps://hdl.handle.net/2437/404034
dc.language.isoen
dc.rights.infoHozzáférhető a 2022 decemberi felsőoktatási törvénymódosítás értelmében.
dc.subjectantifeminism
dc.subjectmisogyny
dc.subject.dspaceCulture Sciences
dc.titleAntifeminism and Misogyny in Grand Theft Auto Games
dc.typediplomamunka
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