Gender Issues in Massively Multiplayer Online Role-Playing Games
| dc.contributor.advisor | Varró, Gabriella | |
| dc.contributor.author | Szarvák, Fanni | |
| dc.contributor.department | DE--Bölcsészettudományi Kar | hu_HU |
| dc.date.accessioned | 2014-05-06T07:58:09Z | |
| dc.date.available | 2014-05-06T07:58:09Z | |
| dc.date.created | 2014-04 | |
| dc.date.issued | 2014-05-06T07:58:09Z | |
| dc.description.abstract | Discusses gender issues in computer games, the way computer games (produced in different countries) represent female bodies and several other issues related to gamers. | hu_HU |
| dc.description.course | Anglisztika | hu_HU |
| dc.description.degree | BSc/BA | hu_HU |
| dc.format.extent | 34 | hu_HU |
| dc.identifier.uri | http://hdl.handle.net/2437/191377 | |
| dc.language.iso | en | hu_HU |
| dc.rights.access | ip | hu_HU |
| dc.subject | computer games | hu_HU |
| dc.subject | gender | hu_HU |
| dc.subject.dspace | DEENK Témalista::Kultúratudomány | hu_HU |
| dc.title | Gender Issues in Massively Multiplayer Online Role-Playing Games | hu_HU |
| dc.type | diplomamunka |