Posthumanism in Video Games: Detroit: Become Human
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My thesis takes a look at "Detroit: Become Human" through the lens of posthumanism, diving into deep questions about consciousness, identity, and the struggles of androids. The game challenges traditional views by portraying androids as complex beings facing emotional challenges, desires, and moral conflicts, blurring the lines between humans and machines. Furthermore the inclusion of the Cyberpunk genre into the theme of Posthumanism plays a huge part throughout the thesis. The character development and the relationships between the characters play a huge part especially Connor and Hanks. Another interesting aspect of the game is the religious themes it introduces, particularly the character known as rA9, who serves as a sort of messiah figure for the deviants. This incorporation of theology alongside the idea of sentient androids grappling with their existence adds a profound layer to the story. Overall, my exploration of "Detroit: Become Human" reveals how it deeply reflects on technological advancements, what it means to be human, and the ethical concerns surrounding artificial intelligence.