Creating History in a New Way
| dc.contributor.advisor | Glant, Tibor | |
| dc.contributor.author | Kovács, Norbert | |
| dc.contributor.department | DE--Bölcsészettudományi Kar | hu_HU |
| dc.date.accessioned | 2020-01-06T09:35:09Z | |
| dc.date.available | 2020-01-06T09:35:09Z | |
| dc.date.created | 2019-12-02 | |
| dc.description.abstract | I wanted to prove that video games can serve as a possible tool for teaching history, with mentioning a couple of them, including a game from the Assassin's Creed franchise as my case study. | hu_HU |
| dc.description.corrector | N.E. | |
| dc.description.course | Amerikanisztika | hu_HU |
| dc.description.degree | MSc/MA | hu_HU |
| dc.format.extent | 43 | hu_HU |
| dc.identifier.uri | http://hdl.handle.net/2437/278256 | |
| dc.language.iso | en_US | hu_HU |
| dc.subject | Video games | hu_HU |
| dc.subject | history | |
| dc.subject | teaching tool | |
| dc.subject | education | |
| dc.subject | american history | |
| dc.subject.dspace | DEENK Témalista::Történelemtudomány | hu_HU |
| dc.subject.dspace | DEENK Témalista::Neveléstudomány | hu_HU |
| dc.title | Creating History in a New Way | hu_HU |
| dc.title.subtitle | How Video Games Serve as Possible Tools in Teaching History | hu_HU |
| dc.type | diplomamunka |