Ludology and narratology in computer games and their use in the analysis of mass effect 3

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The first chapter of this thesis will briefly introduce these two prominent fields of game study while the second chapter is dedicated to their application on a specific game in trying to prove that these tracks are not in fact separable if one attempts to approximate the description of how a contemporary computer game works.

Leírás
Kulcsszavak
ludológia, narratológia
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