Ludology and narratology in computer games and their use in the analysis of mass effect 3
Absztrakt
The first chapter of this thesis will briefly introduce these two prominent fields of game study while the second chapter is dedicated to their application on a specific game in trying to prove that these tracks are not in fact separable if one attempts to approximate the description of how a contemporary computer game works.
Leírás
Kulcsszavak
ludológia, narratológia