Theses (IK)
Állandó link (URI) ehhez a gyűjteményhez
Böngészés
Theses (IK) Tárgyszó szerinti böngészés "3ds Max"
Megjelenítve 1 - 3 (Összesen 3)
Találat egy oldalon
Rendezési lehetőségek
Tétel Korlátozottan hozzáférhető Han dynasty of Chinese history exhibition in virtual realityFang, Dongzhou; Gilányi, Attila; DE--Informatikai KarIn the next few years of VR technology development, digital exhibition hall must be a popular and mainstream field, which is helpful for cultural promotion, heritage conservation, and various educational undertakings. I would like to use this thesis to let people better understand the VR industry, which must be an integral part of the future development of science. This thesis is written about history exhibition in VR system, which shows some exhibits and history events about Han dynasty, and it is made by 3ds Max, displayed and implemented in MaxWhere. It is a Chinese style VR environment to show the ancient Chinese culture that people know less or don't know. Also, it is a great way to preserve historic symbols. I believe that this project will demonstrate to some extent the application and advantages of VR technology in heritage conservation, digital exhibition halls, lectures, etc.Tétel Korlátozottan hozzáférhető Online chat room in virtual realityZhang, Hexiang; Gilányi, Attila; DE--Informatikai KarThe first part of this thesis introduces the history of virtual reality technology and analyses the composition of VR industry, and also introduces the application of virtual reality technology in several industries. The second part analyzes the development trend of mainstream social media and introduces the characteristics of several virtual reality social applications. The third part introduces the software used in the creation of the project, details the production process, and shows the model at the end. This project builds a very realistic looking room model in virtual reality. During the design process of the project, I used Google Colab and Stable diffusion to generate the conceptual drawings of the room, and then used AutoCAD to draw the floor plan of the room. During the production of the project, I used 3ds MAX for modeling. At last, the model was imported into Unity, movement control and viewpoint control scripts were written, and the project was showed in first-person view.Tétel Korlátozottan hozzáférhető Restoration of lost architectural monuments in Virtual RealityLipskiy, Oleg; Gilányi, Attila; DE--Informatikai KarIn the past 10 years the development of technology led us to the era of virtual reality. VR is a computer-based technology that provides a realistic experience, interactive, or a sense of an object. The ability of virtual reality in representing environment can be used in reconstructing lost historical structures, using minimum information and resources, even if, for different reasons, this restoration is impossible in real life. This thesis is a research about problems and solutions of such tasks, as well as VR restoration of one of such historical buildings, English Palace, which was located in Saint Petersburg, Russia, and was completely destroyed during World War II. This 3D model as well as any other historical VR representation can be used in various number of fields, starting from studying and computer games creation, ending with virtual tourism.